Goblin Stone Devblog #14: The Rat King
Goblin Stone Devblog #13: Map Events
Goblin Stone Devblog #12: Shrines
Goblin Stone Devblog #11: Game improvements and Early Access roadmap
Over the last year, we've added a lot of new features that weren't available in the demo version, so we expected new bugs and balancing issues within the game. We spent a lot of time reading the feedback that we received over time and this helped us identify areas for improvement and address easy-to-miss issues within the game.