Have you ever wondered how Goblin Stone levels were created? If so, then today we are taking a deep dive into the exciting world of level design with our Level Designer/Game Scripter, Daniel. Get ready for some insider tips, behind-the-scenes glimpses, and a whole lot of inspiration! So buckle up and let's get started on this Designer Devblog!
Orc Diaries Entry #10: PAX EAST
Developer Interview: 2D Artist
Developer's Interview: Producer
Have you ever wondered what it's like to work in an indie game studio and how the core members of the development team help shape and bring a game to life? In this devblog, we will be highlighting Goblin Stone's developers, their experiences and the challenges they faced during the development of Goblin Stone.