Goblin Stone Devblog #19: Smithy & Battle Guru

We will be exploring two more adventure features that we are actively working on and discuss how these features work and how it can help improve your adventure party’s firepower through ability and weapon enhancement.

Developer Interview: QA

Developer Interview: QA

Game testing is not all fun and games. It involves long hours of sifting through game glitches, bugs, and other technical issues. Crucial qualities of a QA Game Tester, a good eye for detail, the ability to multitask, and to manage time effectively. Let's jump in with Keith and share his thoughts on how he communicates effectively and works closely with game developers, designers, and other team members to identify and resolve issues.

Goblin Stone Devblog #18: Unique Scenario

With the inclusion of Map Events in our game, we intend to add variety to the interactions that the players will encounter within the game. The Unique Scenario is one of these map events which adds flair to a run while also entertaining the players with a fun side story. First let’s go into the details and see what it looks like in the game!