WORLD MAP
Goblin Stone takes place in a world where despicable humans hunt all creatures for glory and gold, while monsterfolks struggle for survival in small settlements scattered across the realms.
During our first demo and beta test game version we previewed three region maps: Old Woods, Hinterlands, and Golden Hollows. These regions span four story chapters and are part of Goblin Stone's first story arc. Each chapter takes you to a new location where you will encounter various monsterfolks, menfolks and other creatures. Don't worry if you missed our previous demo; we'll walk you through the Land of Goblin Stone in this devblog.
OLD WOODS
The starting point of the game is located in the Old woods region, which is home to goblins and various feral creatures. It is a subregion of the Hinterlands area, but due to its environment design, it is considered a separate region. We describe Old Woods as a sunny, warm forest with grassy and rocky terrain.
HINTERLANDS
The home to the friendly Orcs. Hinterlands is our take to a mossy woodland biome populated by pine and oak trees. A river flows through this area, encouraging the growth of greenery. While the terrain is grassy and rocky, it is damp and cold in comparison to the Old Woods.
GOLDEN HOLLOWS
The Gnolls' encampment can be found deep within the Golden Hollows forest. The land consists of golden rolling hills covered in farm crops and fields. The majority of the trees and bushes are reddish in color, giving the impression of an autumn harvest. The Halflings, who later discovered the land, also established their territory in Golden Hollows.
What lies beyond…
Beyond the forest lies EttinFells, home to the Kobolds and Menfolk. Another chapter awaits our goblin heroes as they travel further north. Please look forward to our next devblog as we will venture out to the new region of Goblin Stone.
Wishlist Goblin Stone on Steam to follow the journey of our goblin heroes!